Program

PRESSING RESTART: PROGRAM

8:45 AM – 9:15 AM Registration and Coffee

 

9:15 AM – 9:30 AM Welcome, Opening Remarks

AMIA Student Chapter @ NYU

Frank Lantz, Director NYU Game Center

 

9:30 AM – 11:00 AM

Panel N°1: Ensuring Continued Access

Moderator: Clara Fernández-Vara (NYU Game Center, NY, USA)

–    Dylan McKenzie (NYU Game Center Library, NY, USA)

–    Jon-Paul Dyson (The Strong, National Museum of Play, NY, USA) “So how DO you preserve video games?”

–    John Klacsmann (Anthology Film Archives, NY, USA) “Sega Dreamcast: Piracy as Preservation”

11:00 AM – 11:15 AM Coffee Break

 

11:15 AM – 12:45 PM

Panel N°2: Emulation

Moderator: Jamin Warren (Kill Screen, NY, USA)

–    Clara Fernández-Vara  (NYU Game Center – NY, USA) “Emulation and Hardware as Video Game Editions”

–    David Murphy  (York University – Ryerson University, Ontario, Canada) “Emulation, Metadata and Access: Forging Multi-dimensional approaches to game preservation”

–    Brice Roy (University of Technology of Compiègne, UTC, France) “Designing a 250 years game experience: the case study of Générations”

–    David Rice (CUNY TV, NY, USA) “The video in the video games”

 

12:45 PM – 1:45 PM Lunch (Not provided)

 

1:45 PM – 3:15 PM

Panel N°3: Contextual Information and Documentation

Moderator: Howard Besser (NYU MIAP, NY, USA)

–    Kristin MacDonough  (NYU MIAP, NY, USA) “Conserving Portal: Documentation as Preservation”

–    Raiford Guins  (Stony Brook University, NY, USA) “Documenting Documentation, or when Containers become Content”

–    Carl Therrien  and Guillaume Roux-Girard  (Université de Montréal, Canada) “Tracing the Historical Evolution of Gameplay in the Living Archive.”

 

3:15 PM – 3:30 PM Coffee Break

 

3:30 PM – 4:45 PM

Panel N°4: Selection Criteria for Collecting Institutions

Moderator: Charles Pratt (NYU Game Center, NY, USA)

–    Henry Lowood  (Stanford University Libraries, CA, USA)

–    John Sharp  (Associate Professor of Games and Learning, Parsons The New School for Design, NY, USA)

–    Christine Kim  (Ontario College of Art and Design University OCADU, Ontario, Canada) “Cultural Preservation vs. Display”

 

4:45 PM – 5:00 PM: Adjourn and final remarks:

Howard Besser (Director, Moving Image Archiving and Preservation, NYU)

 

5:00 PM – 7:00 PM RECEPTION

We invite all participants and attendees to continue the discussion enjoying a glass of wine and light cocktail. Reception will take place in the 8th Floor.

One thought on “Program

  1. Pingback: Pressing Restart: Community Discussions on Video Game Preservation | Pressing Restart

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